Sound Design for Games
Overview
An overview of important sound design works for games. Themes include a haunted house map, an RPG game, a 2D shooter, an old harbor map, and a 2.5D Escape Game.
RPG - 3D Gamekit
An RPG game whose sound designs were finished in May 2023.
SFX List: Ambience, Character (Footsteps, Jump, Fall into water, Get Hurt, Death), Weapon (Acquired, Swing, Hit stone boxes/monsters), Chomper (Footsteps, Grunt Voice, Attack Voice, Death Voice), Health Box (Opened), PressurePad (Loops), Door (Opened), Switch (Triggered)
Music: From Past to Present - Jeremy Soule
Map - Haunted House
A haunted house map whose sound designs were finished in December 2023.
SFX List: Ambience, Wind, Birds/Crows, Footsteps on wood/grass, Front Gate/Back Gate/Doors (Opened/Closed), Stove Fire, Music Box, Ghost Voice
Music: Free Source from Soundly
2D Shooter - Asteroids
A 2D shooter game whose sound designs were finished in April 2023.
SFX List: Ambience, Spaceship (Engine Propulsion, Acceleration, Laser Gun, Get Impacted, After Impacted), Aerolite (Collision)
Music: Heaven’s Devils - Glenn Stafford, Derek Duke, Neal Acree, Russell Brower
Map - Old Harbor
An old harbor map whose sound designs were finished in September 2023.
SFX List: Ambience, Waterdrop, Ocean Wave, Wind (with Variations), Campfire, Birds
Mixes: Outdoors/Indoors
Music: Awake - Jeremy Soule
2.5D Platformer - Escape Game
A 2.5D platformer game whose sound designs were finished in March 2023.
SFX List: Ambience, Voice, Footsteps (Walk/Run), Laser Fence, Alarm, Trigger (Fence Disabled, Card Acquired), Door (Opened), Enemy (Laser Gun Shoot), Elevator (Door Opened, Lifting)
Music: Free source from Soundly