Sound Design for Games

 

Overview

An overview of important sound design works for games. Themes include a haunted house map, an RPG game, a 2D shooter, an old harbor map, and a 2.5D Escape Game.

 

RPG - 3D Gamekit

An RPG game whose sound designs were finished in May 2023.

SFX List: Ambience, Character (Footsteps, Jump, Fall into water, Get Hurt, Death), Weapon (Acquired, Swing, Hit stone boxes/monsters), Chomper (Footsteps, Grunt Voice, Attack Voice, Death Voice), Health Box (Opened), PressurePad (Loops), Door (Opened), Switch (Triggered)

Music: From Past to Present - Jeremy Soule

Map - Haunted House

A haunted house map whose sound designs were finished in December 2023.

SFX List: Ambience, Wind, Birds/Crows, Footsteps on wood/grass, Front Gate/Back Gate/Doors (Opened/Closed), Stove Fire, Music Box, Ghost Voice

Music: Free Source from Soundly

2D Shooter - Asteroids

A 2D shooter game whose sound designs were finished in April 2023.

SFX List: Ambience, Spaceship (Engine Propulsion, Acceleration, Laser Gun, Get Impacted, After Impacted), Aerolite (Collision)

Music: Heaven’s Devils - Glenn Stafford, Derek Duke, Neal Acree, Russell Brower

Map - Old Harbor

An old harbor map whose sound designs were finished in September 2023.

SFX List: Ambience, Waterdrop, Ocean Wave, Wind (with Variations), Campfire, Birds

Mixes: Outdoors/Indoors

Music: Awake - Jeremy Soule

2.5D Platformer - Escape Game

A 2.5D platformer game whose sound designs were finished in March 2023.

SFX List: Ambience, Voice, Footsteps (Walk/Run), Laser Fence, Alarm, Trigger (Fence Disabled, Card Acquired), Door (Opened), Enemy (Laser Gun Shoot), Elevator (Door Opened, Lifting)

Music: Free source from Soundly